Today’s Creator Spotlight is with Twitch streamer Rizorty, who hails from the Midwest US of A and tends to favor strategy and simulation games. We love the quality production, commentary and wit, not to mention his sharp attire to match! You can Follow his stream here, or on Twitter here. But first, read on to hear more from this PhD turned streamer!
We interview David Murent, lead developer at Coronado Games, the studio behind the recently launched Starship Corporation from publisher Iceberg Interactive. Starship Corporation is a sci-fi simulation game in which players must design, assemble, and test spaceships, all in a bid to build a supreme Galactic Mega-Corporation. Now available on Steam with both Sandbox and Campaign modes, Starship Corporation launched on May 3rd and can be found on Woovit for qualifying content creators!
A large number of campaigns on Woovit require creators to have linked their Steam accounts. There are two main reasons for this:
1. Prevent someone from taking a code to a game they already own
2. See the number of hours played of a game on Steam. This is usually done on Woovit to see if the player should be given downloadable content for that game.
Continuing our series of FAQ and How-To articles, we’re going to go over how to deliver videos for game campaigns on Woovit. If there are still unanswered questions about this topic or you’d like to suggest topics to be covered please reach out to us at [email protected].
(UPDATED DECEMBER 5, 2018)
Continuing our series of FAQ and How-To articles, we’re going to go over all the campaign qualifications you’ll encounter on Woovit. We’ve received a number of questions to [email protected] about them and we’d like to post a reference for everybody. Continue reading “Woovit Qualifications & Filters”
We’re going to be posting a series of FAQ and How-To articles here on the blog to help clarify some of the common questions that we’ve been receiving to our email inbox. Starting today we’d like to address a few common questions that come up about Woovit Game Campaigns. Continue reading “Woovit Game Campaigns”
Woovit was slammed today from fraudulent signups. A bot farm in one country apparently got some time off from mucking around in elections and wanted to play games. Putting geolocation restrictions wasn’t enough to stop it. For a while, it was over one a second, putting quite a strain on our resources. All this to try to get a key from the one offer that had no requirements — even though that offer manually reviewed all requests! Some of these “creators” then abused our email and online help system. It has led us to re-examine some of our assumptions and workflow to still provide good human service on top of our automation. Continue reading “New Creator Minimums or “Новые требования к создателям””
Publishers now have a choice of methods of code distribution: Automated (the way we’ve always done it at Woovit) or Manual Review. Publishers make this choice on the second screen of campaign creation. Continue reading “Introducing Campaigns with Manual Review”